The fourth patch of the 2025 League of Legends season is here, and it brings significant changes. Whether you’re looking to see how your favorite champion is affected or wondering how the new meta will shift Patch 25.S1.4 has something for everyone.
Major Champion Adjustments in Patch 25.S1.4
Riot Games is making considerable tweaks to champion balance with this patch. The developers aim to enhance ADC performance through Infinity Edge buffs while toning down overpowered tank items. These changes will impact the current meta and influence which champions dominate the ranked ladder.
One of the biggest updates focuses on Mel, who is getting adjusted to be less effective against tanky opponents and more of a niche pick. Diana is also facing some nerfs due to her strong jungle clear speed and her growing presence in lower-tier rankings. Here’s a breakdown of what to expect.
Patch 25.S1.4 Release Date
Riot has confirmed the 2025 patch schedule, and this update is set to roll out on February 20, 2025. Players can expect to see these changes live on the servers shortly after the update goes live.
How the Patch Will Impact the Meta
The upcoming changes will likely have a significant impact on solo queues and competitive play. The Diana nerfs and Elise adjustments will change their jungle efficiency, slowing Diana down while speeding up Elise’s clearing abilities.
Tank champions will also be less oppressive, as key items like Unending Despair, Fimbulwinter, and Abyssal Mask have all been weakened. This means that champions like Cho’Gath and Sion may feel these changes more than others.
In the ADC category, crit-based champions may see a rise in popularity due to the Infinity Edge buff, though hypercarries are still expected to remain strong. Additionally, Lulu’s nerfs could shift the priority towards other enchanter supports.
Champion Changes in Patch 25.S1.4
Ashe
- Q total AD: 110 – 130% → 111 – 135%
- W AD ratio: 1.0 → 1.1
- R damage: 200/400/600 → 250/450/650
Diana
- Passive monster mod: 3x → 2.25x
- Q damage: 60 – 200 → 70 – 210
- W damage: 54 – 198 → 60 – 204
Ekko
- Q1 damage: 70 – 130 → 80 – 140
Elise
- Human W damage: 60 – 240 + 95% → 60 – 220 + 75%
- Spider W AS: 60 – 100% → 60 – 120%
- Spider W CD: 10 – 6
- Spiderling damage: 8 – 26 + 15% → 10 – 40% + 15%
Gangplank
- AD growth: 3.7 → 4.2
Hwei
- QW base damage: 80 – 160 → 60 – 160
- WE damage: 25 – 65 (+20% AP) → 20 – 60 (+15% AP)
- Passive AP Ratio: 35% → 30%
Jayce
- W attack speed now reaches 3.0 AS cap
Kalista
- W max HP damage: 14 – 18% → 10 – 18%
Kog’Maw
- Q damage: 90 – 290 → 80 – 260
Lulu
- W attack speed: 25 – 35% → 20 – 30%
- W cooldown: 17 – 15 seconds → 18 – 16 seconds
- E base damage/shield strength: 80 – 260 → 80 – 240
Mel
- Q missile speed: 5000 → 4500
- Q range: 1000 → 950
- W duration: 1.0 seconds → 0.75 seconds
- W damage: 40 – 70% → 40 – 60%
- W mana: 60 – 0 → 80 – 0
- E root: 1.75 – 2.25 seconds → 1.25 – 2.25 seconds
- E damage: 60 – 220 + 50% → 60 – 240 + 60%
- R per stack AP Ratio: 2.5% → 3.5%
Nautilus
- Q base damage: 70 – 250 → 85 – 265
Sion
- Base armor: 32 → 36
- Base health regen: 7.5 → 9
Teemo
- E monster damage: 125% → 145%
Twitch
- Axiom Arcanist treated as AoE Damage (14% → 9% increased damage)
Warwick
- Q cost: 70 – 90 → 80 – 100
Yasuo
- Passive crit damage mod: -10% → 0%
Item Changes in Patch 25.S1.4
Abyssal Mask
- MR: 50 → 45
Fimbulwinter
- Shield: 100 – 180 + 4.5% current mana → 100 + 4.5% current mana
Infinity Edge
- Price: 3600 → 3450
- AD: 70 → 65
Heartsteel
- Damage to max HP conversion: 10% → 8%
Merc Treads
- Price: 1300 → 1250
Plated Steelcaps
- Plating damage reduction: 12% → 10%
Symbiotic Soles
- Movement speed: 35 → 40
Unending Despair
- Anguish damage: 8 – 15 + 3% bonus HP → 0 + 3% bonus HP

Swiftplay Mode Changes
Yorick
- AD growth: -0.7
- R mark damage: 2/2.5/3% max HP → 1.5/1.75/2% max HP
Death Timers
- Death timer multiplier at minutes 10 – 35: 100 – 133% → 100 – 112%
Upcoming Skins in Patch 25.S1.4
- Masked Justice Senna
- Masked Justice Lucian
- Masked Justice Yone
- Quantum Galaxy Slayer Zed